Wednesday, January 5, 2011

Macross: UN Spacy Pilot WIP

So I started messing around with coming up with a few classes for a possible D&D 4e -Gamma World inspired game. I am starting with the UN Spacy Pilot.

It is still a work in progress, I do not know if it will go anywhere since it is just for a home 1-shot or more.

I think I will use the basic style of Gamma World. I will have two races. Humans and Zentradi/Meltrandi. While driving today I had the idea of at least two versions of these genetically created warriors. One for the macronized version and one for the Micron version.




UN Spacy Pilot
Enemy Tallyho at 2 o'clock
CLASS TRAITS:
  Role: Striker
Key Abilities: Dexterity, Constitution
Bonuses to Defense: , +1 Reflex
Hit Points at 1st Level: 12 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier
Trained Skills: From the class skills list below, choose 1 more trained skills at 1st level.  
Class Skills: Acrobatics, Athletics, Intimidate, Perception, Streetwise
Class Features: 

You are the pride and joy of the UN Spacy, you are a fighter jock. You were born out of the unification wars that followed the fall of the Alien Space Ship 1 or signed up after the need of new pilots following the Macross' space fold that took you to the far reaches of the solar system.

You pilot the Valkyrie, the by-product of the merging of technologies of Earth and Over-technology reversed engineered from the Alien Space Craft technology.

This class has no features. (yet)

Thoughts?


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About Me

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I am Regional Coordinator for the Great Lakes Region for D&D Adventurers League. Worked for Best Buy as a Project Team Specialist were I did store remodels, support Vendor displays and set merchandising standards for the stores in the Chicago market. He also enjoys playing games (PC, Console, Board Games, RPGs and Miniature Skirmish Games), reading, watching movies and listening to music.