Medium Humanoid (Draconian)
Armor Class 16 (Leather)
Hit Points 26 (4d8+2)
Speed 25 ft., Fly 35 ft (Must land at end of move or fall prone)
Senses darkvision 60 ft.
Str 12 (+1) Dex 16 (+3) Con 14 (+2)
Int 18 (+4) Wis 14 (+2) Cha 14 (+2)
Alignment lawful evil
Languages Common, Draconic
Steadfast: The Bozak Draconian cannot be frightened while it can see a friendly creature within 30 feet of it that also has this trait.
Arcane Aura: Friendly creatures within 30 feet receive a +2 to saving throws against magical attacks.
Shrapnel Skeleton: When a Bozak Draconian reaches 0 hit points, the Draconian's flesh crumbles to dust, revealing a skeleton that explodes in a shower of bone shards: The explosion deals 1d8 slashing damage to all creatures within a 10ft radius, creatures making a Hard Task  Dex Save take half damage from the explosion.
Melee Attack—Short Sword: +3 to hit (reach 5 ft.; one creature). Hit: 1d6+1 slashing damage.
Melee Attack—Claws: +3 to hit (reach 5 ft.; one creature). Hit: 1d4+1 slashing damage.
Multiattack: The Bozak Draconian makes two attacks with its claws.
Magic Missile: [Range 100 ft; one creature] 1d4+1 force damage.
Ray of Frost: Range 100ft; One Creature] 1d6+3 speed -10ft until next turn.
Wizard Spells: The Bozak Draconian can cast each of these spells once a day as an action.
Ray of Enfeeblement