Today marked the beginning of my new campaign I am running at the game store where I help run D&D encounters. I had four players show up today, two are from encounters and two were new.
The group consists of a Cleric, Mage, Thief and Knight. I let them pick how they knew each other after I read some intro text for the Nentier Vale and town of Fallcrest and they picked some cool ideas for story goals.
The Cleric is an elf who wished to have been a druid but the path of the divine was his ultimate goal, he is uncomfortable around crowds and dislikes cities and towns. He seeks to rid the world of aberrant creatures. The Mage is a pyromancer who wishes to see the Imperishable Flame and believes he might imbue himself with a spark of its power somehow. The rouge wishes to rekindle the spirit of the nerathi people and set them on the path of rebuilding a new empire. The knight wishes to build up either a new town/city or help reshape an established city.
I chose the Kobold Hall adventure from the DMG as the start for the campaign as it would help get them into the spirit of the game. In about 4 hours of play we did a lot of roleplaying in Fallcrest as they gathered some information on the Kobold attacks and were given quests to set them about on this adventure. In that time we got in three encounters and a two breaks all in all I think we got a lot accomplished in that time frame since I thought we might only get two encounters complete.
For the first session I was happy with its pace and I think I can trim some more time out of setup by having my dungeon tiles ready to go. Next week we should see some more players with a one of this weeks players, the mage, missing from the game as he has family coming into town for the weekend. This should be interesting.
I think if all goes well I will tie this into my Spring Dawning campaign.
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